This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
HTML5 packaged or Launched On games are not keeping settings to the ScalabilityQuality.X when deployed to Chrome 64 or NIghtly Build.
Project for Repro:
[Link Removed]
RESULTS: Variable is set to 3
EXPECTED: Variable should be set to 1
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Platform - Mobile |
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Affects Versions | 4.7.6, 4.8 |
Created | May 20, 2015 |
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Resolved | Jan 25, 2017 |
Updated | Apr 27, 2018 |