Undoing the deletion of an actor with a child actor component added via the details panel (IWCE) duplicates the child actor and the hierarchy is incorrect in the scene outliner. This seems to only happen when using AActor as the template type. Blueprinted classes break in a different way covered by [Link Removed].
I am not able to find world outliner how to enable it?
Installer 4.10 failed with error code R-1603
How to display ue4 coordinate axis labels at runtime?
How is the screen axis made in ue4?
How do you call the 3D Axes in edit mode at runtime?
How to achieve HLSL Multiple Render Target in Material blueprints?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-160309 in the post.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 5.0.3 |
Created | Jul 29, 2022 |
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Updated | Dec 22, 2023 |