Editing an actor's properties in a sequence causes the animation to go to ref pose.
Dragging the time slider will bring the animation back.
Expected Result:
The animated pose remains unchanged.
Actual Result:
The pose returns to the reference pose.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-163991 in the post.
| 0 |
| Component | UE - Anim - Sequencer |
|---|---|
| Target Fix | 5.6 |
| Fix Commit | 40256104 |
|---|
| Created | Sep 15, 2022 |
|---|---|
| Resolved | Feb 24, 2025 |
| Updated | Apr 17, 2025 |