Blueprint breakpoints on EventEndPlay do not break execution of the PIE session before the session is destroyed.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-164222 in the post.
| 0 |
| Component | UE - Framework - Blueprint Editor |
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| Affects Versions | 5.0.3 |
| Created | Sep 16, 2022 |
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| Updated | Oct 28, 2025 |