If nodes are copy/pasted from a project in 4.7 to a project in 4.8, various nodes will not copy over and must be remade in the 4.8 blueprint.
1. Open Editor (any project) in 4.7
2. Open character blueprint
3. Ctrl+C to Copy all nodes on the event graph
4. Close editor
5. Open Editor (any project) in 4.8
6. Create new character blueprint
7. Ctrl+V to paste copied nodes
Expected:
All nodes are pasted, any variables from 4.7 blueprint need to be promoted or remade however blueprint is otherwise intact.
Results:
A significant portion of nodes do not paste into new blueprint
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.8 |
Created | Jun 1, 2015 |
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Resolved | Aug 10, 2016 |
Updated | Jul 14, 2021 |