Cache Mode: record seems to simulate fine, in Cache Mode: Play, the object does not simulate fracturing
Repro Rate: 5/5
Expected Result: Geometry Collection falls exactly the same way, as it was falling during the record creation: same place, same duration.
Actual Result: The Geometry Collection freezes the moment it touches the ground
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-168171 in the post.
0 |
Component | UE - Simulation - Physics |
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Affects Versions | 5.1 |
Target Fix | 5.1.1 |
Created | Oct 24, 2022 |
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Resolved | Nov 22, 2022 |
Updated | Feb 7, 2023 |