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Developer struggling to make area lights
Was trying to use an IES light profile and change source radius and length, but it didn't seem to scale in a way that made sense
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Not sure if these features are meant to work together
Tried some IES light profiles that are supposed to work with long lights from this site, but still don't seem to work well with source radius and length:
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i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Delay nodes occasionally don't fire the "Completed" output in a nativized build
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Installer 4.10 failed with error code R-1603
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-16836 in the post.
1 |
Component | UE - Graphics Features |
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Created | Jun 10, 2015 |
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Resolved | Feb 14, 2017 |
Updated | Apr 27, 2018 |