Duplicate of UE-16192
When running Shooter Game, Highrise map, there are red artifacts rendered in the boundary areas between AO and Reflections. This is a regression from 4.7.6.
In 4.7.6 -
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In 4.8.0, Lit Mode -
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In 4.8.0, Lighting Only Mode -
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Also reproduced in Main Promotable-CL-2581018
RESULTS: Red Artifacting Appears
EXPECTED: No Red Artifacting Appears
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
UE-81742 DXGI_ERROR_INVALID_CALL
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Installer 4.10 failed with error code R-1603
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Graphics Features |
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Affects Versions | 4.8, 4.9 |
Created | Jun 11, 2015 |
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Resolved | Jun 12, 2015 |
Updated | Jul 14, 2021 |