Regression: Tested in UE5/Release-5.0, this issue does not occur so it is a regression
Appears to be an issue with Lumen and Skylights with Cubemaps. Directional lights, point lights, etc. all work properly with translucent materials.
Actual Result: Sphere with the material renders completely black instead of receiving light from the Skylight and Cubemap.
Expected Result: Translucent sphere should render visible due to the light from the Skylight and Cubemap
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-170729 in the post.
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Component | UE - Rendering Architecture - Materials |
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Affects Versions | 5.1 |
Target Fix | 5.2 |
Created | Nov 21, 2022 |
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Resolved | Nov 23, 2022 |
Updated | Dec 14, 2022 |