Reproduced 3/3 times. Issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression.
The following Blueprint nodes are affected by the same issue:
Actual Result: A new Mapping is added to IMC, but no asterisk appears that indicates a savable change. Closing the Editor does not prompt the user to save changes, and IMC loses mapping upon reopening project.
Expected Result: User should be prompted to save changes in IMC when closing the editor.
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
How to achieve HLSL Multiple Render Target in Material blueprints?
How can actor's procedural mesh component variables translate positions with acotr?
How does TextureRenderTarget2D get TArray<uint8> type data?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How does UMG set overlapping layouts?
What method is used to fill polygonal regions when drawing spline mesh at run time?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-170735 in the post.
11 |
Component | UE - Gameplay - Input |
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Affects Versions | 5.1 |
Created | Nov 21, 2022 |
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Resolved | May 2, 2023 |
Updated | May 9, 2023 |