Reproduced 3/3 times. Issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression.
The following Blueprint nodes are affected by the same issue:
Actual Result: A new Mapping is added to IMC, but no asterisk appears that indicates a savable change. Closing the Editor does not prompt the user to save changes, and IMC loses mapping upon reopening project.
Expected Result: User should be prompted to save changes in IMC when closing the editor.
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
How do I set a material as a post-processing material?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
What is the difference between Camera and CineCamera?
How to delete some elements correctly when deleting an array loop?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-170735 in the post.
11 |
Component | UE - Gameplay - Input |
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Affects Versions | 5.1 |
Created | Nov 21, 2022 |
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Resolved | May 2, 2023 |
Updated | May 9, 2023 |