This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
Video attached.
If you make a 4 node blend material like so:
[Image Removed]
When you try to paint blend weights, the color you paint instantly jumps to the maximum value, and there's no way to paint it softly.
The vertex colors default to white, but if you vertex paint in " colors" mode to make them all black first, then you are able to paint softly.
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
Delay nodes occasionally don't fire the "Completed" output in a nativized build
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-17079 in the post.