Description

Reproduced 3/3 times. Was not able to reproduce in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression.

Steps to Reproduce

Please retest in UE5/Main after CL 24590242

  1. Create a new blueprint actor
  2. In Blueprint Viewport, add any Static Mesh component
  3. Compile Blueprint, and add actor to level
  4. Navigate to Build> "Build Lighting Only," "Build Geometry (Current Level)," or "Build All Levels"

Actual Result: Static Meshes inside Actor Blueprint are no longer visible, and requires the user to exit and reload level for them to reappear (toggling "Actor Visible in Game" also works)

Expected Result: Static Meshes inside Actor Blueprint are still visible

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions5.1
Target Fix5.3
Fix Commit24590242
Main Commit24590242
CreatedNov 23, 2022
ResolvedMar 10, 2023
UpdatedApr 29, 2023
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