Reproduced 3/3 times. Was not able to reproduce in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression.
Please retest in UE5/Main after CL 24590242
Actual Result: Static Meshes inside Actor Blueprint are no longer visible, and requires the user to exit and reload level for them to reappear (toggling "Actor Visible in Game" also works)
Expected Result: Static Meshes inside Actor Blueprint are still visible
How does TextureRenderTarget2D get TArray<uint8> type data?
What is the difference between Camera and CineCamera?
How to assign a value to a member of UMG's UMaterialInterface pointer type in C++?
Why does the volume fog disappear from a distant view?
How to convert the datasmith scene file to BluePrint. Create animations in BluePrint.
Why does the system plugin 'UnrealBuildTool' error could not be found when the project is compiled?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-170919 in the post.
14 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 5.1 |
Target Fix | 5.3 |
Created | Nov 23, 2022 |
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Resolved | Mar 10, 2023 |
Updated | Apr 29, 2023 |