If changing the material during PIE, the content of the material will be reflected immediately, but the physics material will not. Once the Mesh (Complex Collision Mesh) is cleared and reset, it will be reflected correctly.
Result:
Walking on the green area will log "Grass" and walking on the brown area will log "Wood".
Expected:
Walking on the green area will log "Wood" and walking on the brown area will log "Grass".
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-170970 in the post.
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Component | UE - Simulation - Physics |
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Affects Versions | 5.1 |
Target Fix | 5.6 |
Created | Nov 24, 2022 |
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Updated | Oct 25, 2024 |