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[2022.11.24-12.12.18:999][633]LogWindows: Error: === Critical error: === [2022.11.24-12.12.18:999][633]LogWindows: Error: [2022.11.24-12.12.18:999][633]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000018 [2022.11.24-12.12.18:999][633]LogWindows: Error: [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ffc3e23b9c7 UnrealEditor-Sequencer.dll!UE::Sequencer::FTrackModel::FTrackModel() [D:\P4V\LCY-QA-22514_Main\Engine\Source\Editor\Sequencer\Private\MVVM\ViewModels\TrackModel.cpp:60] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ffc3e2a2f8d UnrealEditor-Sequencer.dll!UE::Sequencer::FTrackModelStorageExtension::CreateModelForTrack() [D:\P4V\LCY-QA-22514_Main\Engine\Source\Editor\Sequencer\Private\MVVM\TrackModelStorageExtension.cpp:110] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ffc3e318c49 UnrealEditor-Sequencer.dll!UE::Sequencer::FTrackModelStorageExtension::OnTrackAdded() [D:\P4V\LCY-QA-22514_Main\Engine\Source\Editor\Sequencer\Private\MVVM\TrackModelStorageExtension.cpp:133] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ffc3e315a2c UnrealEditor-Sequencer.dll!UE::Sequencer::FTrackModelStorageExtension::OnReinitialize() [D:\P4V\LCY-QA-22514_Main\Engine\Source\Editor\Sequencer\Private\MVVM\TrackModelStorageExtension.cpp:48] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ffc3d26bc14 UnrealEditor-SequencerCore.dll!UE::Sequencer::FDynamicExtensionContainer::ReinitializeExtensions() [D:\P4V\LCY-QA-22514_Main\Engine\Source\Editor\SequencerCore\Public\MVVM\Extensions\DynamicExtensionContainer.h:147] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ffc44b6a2f4 UnrealEditor-MovieScene.dll!UMovieSceneSignedObject::PostEditUndo() [D:\P4V\LCY-QA-22514_Main\Engine\Source\Runtime\MovieScene\Private\MovieSceneSignedObject.cpp:195] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ffc44b0c9ce UnrealEditor-MovieScene.dll!UMovieScene::PostEditUndo() [D:\P4V\LCY-QA-22514_Main\Engine\Source\Runtime\MovieScene\Private\MovieScene.cpp:209] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ffc08a0b987 UnrealEditor-ConcertSyncClient.dll!ConcertClientTransactionBridgeUtil::ProcessTransactionEvent() [D:\P4V\LCY-QA-22514_Main\Engine\Plugins\Developer\Concert\ConcertSync\ConcertSyncClient\Source\ConcertSyncClient\Private\ConcertClientTransactionBridge.cpp:543] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ffc089d9a20 UnrealEditor-ConcertSyncClient.dll!FConcertClientTransactionBridge::ApplyRemoteTransaction() [D:\P4V\LCY-QA-22514_Main\Engine\Plugins\Developer\Concert\ConcertSync\ConcertSyncClient\Source\ConcertSyncClient\Private\ConcertClientTransactionBridge.cpp:656] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ffc08a0c188 UnrealEditor-ConcertSyncClient.dll!FConcertClientTransactionManager::ProcessTransactionFinalizedEvent() [D:\P4V\LCY-QA-22514_Main\Engine\Plugins\Developer\Concert\ConcertSync\ConcertSyncClient\Source\ConcertSyncClient\Private\ConcertClientTransactionManager.cpp:340] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ffc08a09b95 UnrealEditor-ConcertSyncClient.dll!FConcertClientTransactionManager::ProcessPending() [D:\P4V\LCY-QA-22514_Main\Engine\Plugins\Developer\Concert\ConcertSync\ConcertSyncClient\Source\ConcertSyncClient\Private\ConcertClientTransactionManager.cpp:178] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ffc08a03cb0 UnrealEditor-ConcertSyncClient.dll!FConcertClientWorkspace::OnEndFrame() [D:\P4V\LCY-QA-22514_Main\Engine\Plugins\Developer\Concert\ConcertSync\ConcertSyncClient\Source\ConcertSyncClient\Private\ConcertClientWorkspace.cpp:879] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ffc089e7b77 UnrealEditor-ConcertSyncClient.dll!TBaseRawMethodDelegateInstance<0,FConcertClientWorkspace,void __cdecl(void),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\P4V\LCY-QA-22514_Main\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:425] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ff6b18891f9 UnrealEditor.exe!TMulticastDelegate<void __cdecl(void),FDefaultDelegateUserPolicy>::Broadcast() [D:\P4V\LCY-QA-22514_Main\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:983] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ff6b187c58a UnrealEditor.exe!FEngineLoop::Tick() [D:\P4V\LCY-QA-22514_Main\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5743] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ff6b1893c60 UnrealEditor.exe!GuardedMain() [D:\P4V\LCY-QA-22514_Main\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ff6b1893d4a UnrealEditor.exe!GuardedMainWrapper() [D:\P4V\LCY-QA-22514_Main\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:107] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ff6b1896ad0 UnrealEditor.exe!LaunchWindowsStartup() [D:\P4V\LCY-QA-22514_Main\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:244] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ff6b18a8a74 UnrealEditor.exe!WinMain() [D:\P4V\LCY-QA-22514_Main\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:282] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ff6b18abe26 UnrealEditor.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ffcddba74b4 KERNEL32.DLL!UnknownFunction [] [2022.11.24-12.12.18:999][633]LogWindows: Error: [Callstack] 0x00007ffcde5026a1 ntdll.dll!UnknownFunction [] [2022.11.24-12.12.18:999][633]LogWindows: Error:
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-170974 in the post.
0 |
Component | UE - Virtual Production - Tools - Sequence Playlist |
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Affects Versions | 5.2 |
Target Fix | 5.1.1 |
Created | Nov 24, 2022 |
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Resolved | Jan 9, 2023 |
Updated | Feb 20, 2023 |