This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
The MainMenu widget isn't loaded when the player returns to the MainMenu map from the InGame menu in Multiplayer Shootout. This happens in PIE and in a packaged project.
Reproduced in 4.8.0 and Main (//depot/UE4/Promotable-CL-2588320). This is a regression: did not occur in 4.7.6
1. Open the 4.8.0 version of Multiplayer Shootout
2. Open the MainMenu map
3. PIE
4. Click Play
5. Hit Q to open the InGame menu
6. Click Leave Game
Results:
The Main Menu widget does not appear when the Main Menu map is loaded
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
An error occurred while trying to generate project files !?
How can i modify the param name in EQS node
I can't open my map from the editor.
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Head over to the existing Questions & Answers thread and let us know what's up.
3 |
Component | UE - Networking |
---|---|
Affects Versions | 4.8, 4.9, 4.13 |
Created | Jun 16, 2015 |
---|---|
Resolved | May 4, 2017 |
Updated | May 4, 2017 |