Regression: Tested in UE5/Release-5.0, this issue does not occur so regression is yes.
Reproducing this issue has a mixed reproduction rate. I have gotten the editor to crash when scaling the cube up to before even saving the level or opening the World Partition window.
Error Message:
Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 241] Ran out of memory allocating 126875245640 bytes with alignment 0. Last error msg: The paging file is too small for this operation to complete..
Actual Result: Editor crashes, referencing running out of memory
Expected Result: The World Partition window works properly and no crash occurs while navigating the window.
UnrealEditor-Core.dll!<lambda_a20f43b083803437f2d783b89afde082>::operator()() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp:242] UnrealEditor-Core.dll!FGenericPlatformMemory::OnOutOfMemory() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp:244] UnrealEditor-Core.dll!FMallocMimalloc::OutOfMemory() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\HAL\MallocMimalloc.h:50] UnrealEditor-Core.dll!FMallocMimalloc::Realloc() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\MallocMimalloc.cpp:137] UnrealEditor-Core.dll!FMemory::Realloc() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\HAL\FMemory.inl:56] UnrealEditor-SlateCore.dll!TArray<FSlateDrawElement,FSlateStatTrackingMemoryAllocator<FDrawElementStatTracker> >::ResizeGrow() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\Array.h:3024] UnrealEditor-SlateCore.dll!FSlateWindowElementList::AddUninitialized() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Rendering\DrawElements.cpp:828] UnrealEditor-SlateCore.dll!FSlateDrawElement::MakeLines() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Rendering\DrawElements.cpp:630] UnrealEditor-SlateCore.dll!FSlateDrawElement::MakeLines() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Rendering\DrawElements.cpp:618] UnrealEditor-WorldPartitionEditor.dll!SWorldPartitionEditorGridSpatialHash::PaintGrid() [D:\build\++UE5\Sync\Engine\Source\Editor\WorldPartitionEditor\Private\WorldPartition\SWorldPartitionEditorGridSpatialHash.cpp:106] UnrealEditor-WorldPartitionEditor.dll!SWorldPartitionEditorGrid2D::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Editor\WorldPartitionEditor\Private\WorldPartition\SWorldPartitionEditorGrid2D.cpp:1647] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:200] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor-Slate.dll!SBorder::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SBorder.cpp:129] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor-Slate.dll!SBorder::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SBorder.cpp:129] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:200] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor-Slate.dll!SSplitter::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SSplitter.cpp:253] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor-Slate.dll!SSplitter::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SSplitter.cpp:253] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:200] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor-Slate.dll!SBorder::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SBorder.cpp:129] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:200] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor-Slate.dll!SSplitter::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SSplitter.cpp:253] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:200] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:200] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1546] UnrealEditor-SlateCore.dll!SWindow::PaintSlowPath() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWindow.cpp:2074] UnrealEditor-SlateCore.dll!FSlateInvalidationRoot::PaintInvalidationRoot() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\FastUpdate\SlateInvalidationRoot.cpp:402] UnrealEditor-SlateCore.dll!SWindow::PaintWindow() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWindow.cpp:2108] UnrealEditor-Slate.dll!FSlateApplication::DrawWindowAndChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1115] UnrealEditor-Slate.dll!FSlateApplication::PrivateDrawWindows() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1349] UnrealEditor-Slate.dll!FSlateApplication::DrawWindows() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1069] UnrealEditor-Slate.dll!FSlateApplication::TickAndDrawWidgets() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1636] UnrealEditor-Slate.dll!FSlateApplication::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1493] UnrealEditor.exe!FEngineLoop::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5491] UnrealEditor.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:202] UnrealEditor.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:107] UnrealEditor.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:244] UnrealEditor.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:282] UnrealEditor.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-172407 in the post.
8 |
Component | UE - World Creation - Worldbuilding Tools - World Partition |
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Affects Versions | 5.1 |
Created | Dec 8, 2022 |
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Resolved | Dec 12, 2022 |
Updated | Feb 14, 2023 |