Steps to Reproduce
  1. Create a level sequence
  2. In python:
    sequence = unreal.LevelSequenceEditorBlueprintLibrary.get_focused_level_sequence()
    folder = sequence.add_root_folder_to_sequence('Folder')
    child_folder = sequence.add_root_folder_to_sequence('ChildFolder')
    folder.add_child_folder(child_folder)
  3. Save/Close/Reopen the level sequence

EXPECTED: ChildFolder should be a child of Folder.

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Fixed
ComponentUE - Anim - Sequencer
Target Fix5.2
Fix Commit23520694
Main Commit23520694
CreatedDec 13, 2022
ResolvedDec 14, 2022
UpdatedFeb 4, 2023
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