in UE 5.0.2 open TestActor Blueprint compile correct. 

but in UE 5.1 Blueprint Compile not correct

Steps to Reproduce
  1. create a Test Struct and Test Datatable (use TestStruct) and a actor blueprint in Editor ( picture 1 )
  2. create a macro in TestActor Blueprint (picture 2)
  3. In BeginPlay use macro like picture 3

[Image Removed]

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ComponentUE - Gameplay - Blueprint Compiler
Affects Versions5.1
Target Fix5.1.1
Fix Commit23620995
Main Commit23631850
Release Commit23620995
CreatedDec 31, 2022
ResolvedJan 11, 2023
UpdatedFeb 12, 2023