Get array node will disconnect on restart if it's getting from an array variable of the same bp.
User Description:
I have connected GET and Target, then saved and closed the editor. Then I created the rar. When I open the project again, GET and Target are not connected any more.
1. Open QA-Game
2. Create an actor class bp named 'BP_Actor' and open it
3. Create a new Variable
4. Set the type to the BP_Actor
5. Make the var an Array
6. In the Event Graph, create a Custom Event
7. Create the bp from Screenshot #01
8. Compile & save
9. Restart the project
Results: The Get node will disconnect from the Custom Event
Expected: For the nodes to remain connected like in 4.7.6
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.8, 4.9 |
Target Fix | 4.9 |
Created | Jun 18, 2015 |
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Resolved | Jul 2, 2015 |
Updated | Apr 27, 2018 |