Regression: Tested in UE5/Release-5.1, this issue occurs as well.
The shadows render properly for the sphere when Virtual Shadow Maps is set as the Shadow Method, as well as when Ray Traced Shadows are used. When using Distance Field Shadows or Shadow Maps as the Shadow Method, the issue occurs.
Actual Result: The sphere stops casting shadows on the cube.
Expected Result: Sphere continues casting dynamic shadows on the cube as you move it.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-173266 in the post.
4 |
Component | UE - Graphics Features - Shadows |
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Affects Versions | 5.1 |
Created | Jan 3, 2023 |
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Updated | Apr 20, 2023 |