Description

Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression.

A large amount of warnings are generated upon investigating project log. Here's a small excerpt:

LogAudio: Display: Audio Device unregistered from world 'None'.
LogAudioCaptureCore: Warning: Attempt to write past end of buffer in OpenDefaultStream [192512]
LogAudioCaptureCore: Warning: Attempt to write past end of buffer in OpenDefaultStream [194560]
LogAudioCaptureCore: Warning: Attempt to write past end of buffer in OpenDefaultStream [196608]
Steps to Reproduce
  1. Create a new Blank Project
  2. Create 2 levels
  3. Create a new Pawn BP. Set it to auto possess Player 0
  4. Add an AudioCapture component to the Pawn, and set it to auto activate.
  5. Add the Pawn to a Level and then open the level blueprint
  6. On BeginPlay, set a small delay and then open your other map.
  7. Compile and save
  8. PIE

Actual Result: Editor stalls indefinitely, requires force quitting.

Expected Result: Other map opens without issues.

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Fixed
ComponentUE - Audio
Affects Versions5.1
Target Fix5.2
Fix Commit23850955
Main Commit23832149
Release Commit23850955
CreatedJan 3, 2023
ResolvedFeb 8, 2023
UpdatedFeb 14, 2023