This is not a regression tested in //UE5/Release-5.0 CL20979098
After migrating an asset from an older engine version or upgrading a project to newer version Blueprints carried over can not be casted until they have been opened or placed in the view port.
Expected Results:
Cast To BP_Test node shows up.
Actual Results:
BP_Test isn't visible until the BP_Test is compiled.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-173449 in the post.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 5.1 |
Created | Jan 5, 2023 |
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Updated | Feb 13, 2024 |