This bug is being entered for integration purposes. This is already fixed in 4.9 Main with one of Lina's changes (CL:2584657).
Wanted to try and get this into a 4.8 hotfix
1. Download attached FBX files
2. Import ManalockGame.fbx as a skeletal mesh with default settings
3. Attempt to import RunN.fbx (it is a bones only fbx with animation for the ManalockGame skel mesh)
Result: Editor does not recognize it as skeletal
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | OLD - Anim |
|---|---|
| Affects Versions | 4.8 |
| Target Fix | 4.8.2 |
| Fix Commit | 2584657 |
|---|
| Created | Jun 19, 2015 |
|---|---|
| Resolved | Jun 22, 2015 |
| Updated | May 18, 2020 |