When you place a Child Actor into Static Mesh Actor Derived BP then place that BP into another BP of the same class as another child actor, the thumbnails of all Blueprints in your project will included portions of the Final BP.
Also Reproduced in Main Promotable-CL-2593205
RESULTS: BP from the entire Project will get the meshes assigned in B and C in the Thumbnail Previews. (If the BP Thumbnails don't show it immediately, you can go into edit Thumbnail mode and it will appear or simply open and save BP again.)
EXPECTED: Not that, other BPs Thumbnails should be unaffected.
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
I can't open my map from the editor.
Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Component | UE - Gameplay |
---|---|
Affects Versions | 4.8, 4.9 |
Target Fix | 4.12 |
Created | Jun 22, 2015 |
---|---|
Resolved | Apr 27, 2016 |
Updated | Apr 27, 2018 |