The workflow above is generally used to pull out key poses from a mocap performance.
It works on 5.0.
It can be simplified for QC into this:
No animation will paly despite there is an unmuted layer still active.
Looks like that muting the top anim layer mutes everything below as well.
Simple repro:
RESULT: Both transform track rows are muted.
EXPECTED: Only the track row that you clicked on should be muted.
Original repro:
At this point no animation will show on the rig, despite the fact the the absolute layer does have animated keys in it.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-175312 in the post.
0 |
Component | UE - Anim - Sequencer |
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Affects Versions | 5.1.1, 5.1 |
Target Fix | 5.2 |
Created | Jan 27, 2023 |
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Resolved | Jan 30, 2023 |
Updated | Mar 6, 2023 |