The workflow above is generally used to pull out key poses from a mocap performance.
It works on 5.0.
It can be simplified for QC into this:
No animation will paly despite there is an unmuted layer still active.
Looks like that muting the top anim layer mutes everything below as well.
Simple repro:
RESULT: Both transform track rows are muted.
EXPECTED: Only the track row that you clicked on should be muted.
Original repro:
At this point no animation will show on the rig, despite the fact the the absolute layer does have animated keys in it.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-175312 in the post.
0 |
Component | UE - Anim - Sequencer |
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Affects Versions | 5.1.1, 5.1 |
Target Fix | 5.2 |
Created | Jan 27, 2023 |
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Resolved | Jan 30, 2023 |
Updated | Mar 6, 2023 |