SCS added components pasted from an actor instance in the level editor cannot be deleted from the target Blueprint because the component template has the RF_ArchetypeObject flag.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-175707 in the post.
| 11 |
| Component | UE - Gameplay - Blueprint Editor |
|---|---|
| Affects Versions | 5.1.1 |
| Target Fix | 5.3 |
| Created | Jan 31, 2023 |
|---|---|
| Resolved | Jul 28, 2023 |
| Updated | Aug 8, 2023 |