SCS added components pasted from an actor instance in the level editor cannot be deleted from the target Blueprint because the component template has the RF_ArchetypeObject flag.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-175707 in the post.
11 |
Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 5.1.1 |
Target Fix | 5.3 |
Created | Jan 31, 2023 |
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Resolved | Jul 28, 2023 |
Updated | Aug 8, 2023 |