Placing a Precomputed Visibility Volume around or through a landscape does not seem to calculate precomputed visibility for that landscape. This is a regression from behavior in 4.7.6.
Also Tested and Reproduced in Main Promotable-CL-2598545
4.7.6 Precomputed Visibility Cells (Landscape is on Left, Static Mesh on Right):
[Image Removed]
4.8 / 4.9 Precomputed Visibility Cells (Landscape is on Left, Static Mesh on Right):
[Image Removed]
Quick Repro, OPen Attached Project, rebuild lighting
RESULTS: Precomputed Visibility Cells appear over flood but not over Landscape
EXPECTED: Precomputed Visibility Cells appear over both.
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Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.8, 4.9 |
Target Fix | 4.9 |
Fix Commit | 2612081 |
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Created | Jun 24, 2015 |
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Resolved | Jul 7, 2015 |
Updated | Apr 27, 2018 |