Description

we can do a "cheap fix" here by adding the "IgnoreTypePromotion" metadata to the date time functions, but there are some underlying issues with the FindBestMatching func in this case causing it to fail. 

Steps to Reproduce
  1. Place a "Add" node
  2. Place a "Now" node to get the current date time
  3. Attempt to connect the "Now" pin to the Add node

Result: The connection is automatically broken

Expected: You can connect the pin and it will stay connected

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-175959 in the post.

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Fixed
ComponentUE - Gameplay - Blueprint Editor
Affects Versions5.15.25.3
Target Fix5.3
Fix Commit25370875
Main Commit25373061
CreatedFeb 2, 2023
ResolvedMay 8, 2023
UpdatedMay 11, 2023