Description

Some users appear confused as to why the skeleton is not saved when they add sockets while in Animation Editing Mode.

Unsure what an elegant solution would be at this time.

Steps to Reproduce

1. Create a ThirdPerson Template project
2. Find and open an animation.
3. In the Skeleton Tree, right click
4. Select Add Socket
5. Hit the save button in the toolbar

Result: The animation is saved, but the changes to the skeleton are not saved
Expected: Some users find this confusing. I'm not sure if making that button a "Save All" is the right solution though.

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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Cannot Reproduce
ComponentOLD - Anim
Affects Versions4.8.1
CreatedJun 24, 2015
ResolvedJan 31, 2017
UpdatedJul 14, 2021
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