Generated from CrashReporter
1) Open EngineTest
2) > r.AntiAliasingMethod 4
3) > r.TSR.History.SeparateTranslucency 1
Assertion failed: Resource->bProduced || Resource->bExternal || Resource->bQueuedForUpload [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderGraphValidation.cpp] [Line: 382] Unable to queue the extraction of the resource TSR.History.ColorArray because it has not been produced by any pass.
UnrealEditor-RenderCore!7ffdac1c0000 + 1aa56d UnrealEditor-RenderCore!7ffdac1c0000 + d187e UnrealEditor-Renderer!7ffd96da0000 + b386be UnrealEditor-Renderer!7ffd96da0000 + b2ec6f UnrealEditor-Renderer!7ffd96da0000 + 9f9e5d UnrealEditor-Renderer!7ffd96da0000 + 236655 UnrealEditor-Renderer!7ffd96da0000 + d72d04 UnrealEditor-Renderer!7ffd96da0000 + d3f967 UnrealEditor-Renderer!7ffd96da0000 + d57ff1 UnrealEditor-Renderer!7ffd96da0000 + d5fe18 UnrealEditor-Core!FNamedTaskThread::ProcessTasksNamedThread(int,bool) [TaskGraph.cpp:760] UnrealEditor-Core!FNamedTaskThread::ProcessTasksUntilQuit(int) [TaskGraph.cpp:649] UnrealEditor-RenderCore!7ffdac1c0000 + 18f804 UnrealEditor-RenderCore!7ffdac1c0000 + 193b54 UnrealEditor-Core!FRunnableThreadWin::Run() [WindowsRunnableThread.cpp:149] UnrealEditor-Core!FRunnableThreadWin::GuardedRun() [WindowsRunnableThread.cpp:79] KERNEL32!7ffdf79b0000 + 17614 ntdll!7ffdf9130000 + 526a1
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-176902 in the post.
0 |
Component | UE - Graphics Features |
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Affects Versions | 5.1.1 |
Target Fix | 5.2 |
Created | Feb 13, 2023 |
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Resolved | Feb 14, 2023 |
Updated | May 22, 2023 |