1. Open attached project, hit play
2. Click the button, the blue dots should turn black, but do not.
There are 2 post process volumes, one overlays the blue dots, one multiplies the final
color by red. They have priorities 0 and 1. The button flips this. When the blue dots are
drawn later (the default), they appear blue. But when drawn first, the multiply by red
will make them black.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-179950 in the post.
1 |
Component | UE - Graphics Features |
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Affects Versions | 5.1 |
Created | Mar 13, 2023 |
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Updated | Mar 13, 2023 |