We have a delegate for Montage_GetBlendingOutDelegate, but not one for OnMontageEnded.
Source UDN: [Link Removed]
Try to get/query the a OnMontageEnded delegate in C++ similary to how you can query OnMontageBlendingOut and you will see that OnMontageEnded is not exposed.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-181069 in the post.
| 0 |
| Component | UE - Anim - Gameplay |
|---|---|
| Affects Versions | 5.2 |
| Target Fix | 5.3 |
| Created | Mar 22, 2023 |
|---|---|
| Resolved | Aug 8, 2023 |
| Updated | Jul 25, 2025 |