Description

The engine doesn't allow cross-level references as it assumes a referenced object is immediately available which we guarantee by placing any reference clusters into the same cells. This means the behavior for either non-spatially loaded actors referencing spatially loaded actors or spatially loaded actors referencing non-spatially loaded actors will result in both actors being placed into the same cell. The severity of the spatially loaded actor referencing non-spatially loaded actor message was recently downgraded to a warning as we plan to support this.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-181137 in the post.

0
Login to Vote

Unresolved
CreatedMar 23, 2023
UpdatedMay 14, 2024