Calling the Dynamic Material node by right clicking in the UMG Widget Blueprint Graph yields a node which is not accessible.
[Image Removed]
RESULTS: Node is not accessible
EXPECTED: Same node which comes in when you pull off of a Brush should appear.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Editor - UI Systems |
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Affects Versions | 4.8.1, 4.9 |
Target Fix | 4.9 |
Fix Commit | 2612316 |
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Created | Jul 7, 2015 |
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Resolved | Jul 7, 2015 |
Updated | Apr 27, 2018 |