When making a Simple Fresnal node inside of the Material Editor and plugging it into the Basic Color node it returns strange values for the preview. Specifically the dark inner color will move off to the side. This occurs when using the scroll wheel on the mouse. Upon trying to zoom with the right mouse button then the material preview returns to normal. Separate issue is if zoomed out far enough with the right mouse button used only, then the middle mouse wheel doesn't zoom in or out.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Graphics Features |
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Affects Versions | 4.8.1, 4.9 |
Fix Commit | 2634610 |
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Created | Jul 8, 2015 |
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Resolved | Sep 22, 2015 |
Updated | Jul 14, 2021 |