ReversedDepthOnlyIndexBuffer is exported even when bEnableDepthOnlyIndexBuffer is false.
It's likely an error and line 568 in StaticMesh.cpp should rather be :
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-183323 in the post.
| 0 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 5.1, 5.2 |
| Target Fix | 5.6 |
| Created | Apr 14, 2023 |
|---|---|
| Resolved | May 7, 2025 |
| Updated | May 7, 2025 |