A user has found that setting input mode to game only on tick will cause the client in PIE to toggle their inputs on and off every tick. If this test is run with a single player the inputs are constant and do not toggle. However when running multiple players the client's inputs toggle on and off.
Note: This is show by using the command "Showdebug INPUT" and the inputs are 1 when held and 0 when not being held.
Expected: Inputs do not toggle for the clients when setting the input mode
Result: Inputs toggle on and off for clients when setting the input mode
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Editor - UI Systems - Slate |
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Affects Versions | 4.8.1, 4.16 |
Created | Jul 9, 2015 |
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Resolved | Dec 14, 2018 |
Updated | Jul 14, 2021 |