If a player steps on projectiles they have their velocity overridden and are launched away from the projectile.
1. Download and open attached .zip file
2. Press PIE
3. LMB to fire a bullet (easiest to see after firing several times rapidly)
4. Move player to bullet (WASD) and press spacebar to jump onto bullet
5. Move player on top of bullet and/or press space to jump
Results:
Player is launched away from the bullet.
Expected:
Player jumps on top of the bullet mesh, does not get launched away.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay |
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Affects Versions | 4.8.1 |
Created | Jul 10, 2015 |
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Resolved | Aug 26, 2015 |
Updated | Jul 14, 2021 |