Result: Both your debug exec binding and Enhanced Input action would be triggered
Expected: There is a way to prioritize other input components like the gameplay debugger or legacy mappings
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-184418 in the post.
3 |
Component | UE - Gameplay - Input |
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Affects Versions | 5.1, 5.2, 5.3 |
Target Fix | 5.6 |
Created | Apr 26, 2023 |
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Updated | Aug 20, 2024 |