For this to be observed, Allow Static Lighting must be true in project settings.
This appears to be coming from an AO pass and from a Raytraced Indirect Capsule Shadows.
error message when install in U.E 5.3 - IS-IN-FCO2-82
How does TextureRenderTarget2D get TArray<uint8> type data?
How do I set a material as a post-processing material?
Why does the REMOVE method of map container remove elements have memory leaks?
UMG RichText not appear image when packaged
What is the difference between Camera and CineCamera?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-185171 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 5.2 |
Target Fix | 5.6 |
Created | May 5, 2023 |
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Updated | Nov 25, 2024 |