The user is specifically having a problem with TArray<TObjectPtr<>> however I have
also reproduced this error using a single TObjectPtr<>, raw uobject pointers & all three
previous methods within a USTRUCT property.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Teleporter in the Creative Hub is Locked and cannot be accessed
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-186106 in the post.
13 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 5.1 |
Target Fix | 5.6 |
Created | May 17, 2023 |
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Updated | Oct 1, 2024 |