add a capsule component to a blueprint, and scrub the "radius" value with your mouse till it's as high as it can go.
If you exceed the half-height value, your capsule is now totally fudged until you close and re-open the blueprint. It's stuck at that radius.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-18631 in the post.
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Component | UE - Gameplay - Components |
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Target Fix | 4.11 |
Fix Commit | 2639247 |
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Created | Jul 14, 2015 |
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Resolved | Jul 30, 2015 |
Updated | Apr 27, 2018 |