We should disable this block of code by default, with a config/console var to enable it:
// Transform to Component Space
const FTransform RootToComponent = RootTransformRefPose.Inverse();
StartTransform = RootToComponent * StartTransform;
EndTransform = RootToComponent * EndTransform;
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-187265 in the post.
| 0 |
| Component | UE - Anim - Gameplay |
|---|---|
| Affects Versions | 5.1, 5.2 |
| Created | May 29, 2023 |
|---|---|
| Updated | Dec 18, 2023 |