The work around is to use the modeling mode normal tool to regenerate normals.
This appears to mainly occur on any cubes added by the "Copy Mesh from Static Mesh"
Regression tested in 5.0.3 at CL 20979098 where the issue is not able to be tested.
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How to achieve HLSL Multiple Render Target in Material blueprints?
What method is used to fill polygonal regions when drawing spline mesh at run time?
I can't open my map from the editor.
Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-187523 in the post.
0 |
Component | UE - LD & Modeling - Modeling Tools - GeometryScripting |
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Affects Versions | 5.1.1, 5.2 |
Target Fix | 5.3 |
Created | May 31, 2023 |
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Resolved | Jul 18, 2023 |
Updated | Jul 21, 2023 |