Description

saving a media plate actor set to spawnable in a level sequence causes the media plate actor to become black. there are two known workarounds
1. toggling the Media plate to Possessable, and Spawnable again.
2. Reopen the level sequence.

Repros in the following versions:
//UE5/Release-5.1 CL 23901901
//UE5/Release-5.2 CL 25360045

Steps to Reproduce

1. Create a virtual production project with raytracing enabled
2. Add a Level Sequence, and .exr sequence as a media plate actor to the level sequence
3. Set the media plate actor to Spawnable
4. Save the Level Sequence.

Result:
Media Plate actor becomes black

Expected:
Media Plate Actor does not become black

Have Comments or More Details?

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Duplicate
ComponentUE - Virtual Production - Rendering
Affects Versions5.15.2
Target Fix5.5
CreatedJun 7, 2023
ResolvedJul 17, 2024
UpdatedAug 13, 2024
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