Performance decreases quite a bit on characters with large number of morph targets, as soon as even one target is active.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-188901 in the post.
| 1 |
| Component | UE - Anim - Rigging |
|---|---|
| Affects Versions | 5.3 |
| Target Fix | 5.3 |
| Created | Jun 15, 2023 |
|---|---|
| Resolved | Jun 20, 2023 |
| Updated | Jun 22, 2023 |