Description

Static mesh components of blueprints with "Is Dynamic Obstacle" set to true do not correctly affect navigation when standalone mode is initially run. Once another object is moved and the navmesh is updated, it will show the correct navmesh intereaction.

Steps to Reproduce

1. download and unzip project at link:

[Link Removed]

2. Open downloaded project
3. Press Play in Standalone mode
4. Press ~
5. Type "Show Navigation" and press enter
6. Look at object on player's left

Results:

Navigation mesh is not affected by the object

Expected:

Navigation mesh is directly altered by the blueprint. If the user LMB on the sphere, it will move the sphere 1 unit and the navmesh will correctly recast.

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Cannot Reproduce
ComponentUE - AI
Affects Versions4.8.2
CreatedJul 21, 2015
ResolvedJan 31, 2017
UpdatedJul 14, 2021