Newly added scene components to blueprints will have no billboard sprites, and thus cause the actor to be invisible in the editor unless other visible components are added. They exist on the default root, but not ones added afterwards.
The problem seems to be because the new component's USceneComponent.bVisualizeComponent is 0 in the problematic case.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-189435 in the post.
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Component | UE - Gameplay - Components |
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Affects Versions | 5.2 |
Created | Jun 22, 2023 |
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Updated | Jun 28, 2023 |