Re-parenting blueprint actors do not lose interfaces associated with their previous parent blueprint. Interfaces and interface functions can no longer be deleted from the re-parented actor.
1. Download and open attached .zip file
2. Open BP_A
3. Open Class Settings
4. Reparent blueprint to "Actor"
Results:
Interface and Interface functions remain in blueprint after re-parenting. These cannot be removed.
Expected:
After reparenting and/or compiling blueprint, the interface and interface functions are removed from the blueprint.
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.8.2, 4.9 |
Target Fix | 4.13 |
Created | Jul 23, 2015 |
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Resolved | Aug 2, 2016 |
Updated | Aug 28, 2020 |