we ran into an issue with USD Importer plugin for Unreal 5.2.
When you import a USDStage with the "actors" import option - which respawns the newly imported actors into the current level. However, if you save and close, and then reopen the same project or level - the recently imported actors from the USDStage are not in the level.
This only happens in 5.2 onward including //UE5/Main. It does not happen in UE 5.1.1
Steps to reproduce:
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-190708 in the post.
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Component | UE - Editor - Content Pipeline - USD |
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Affects Versions | 5.2.1, 5.2, 5.3, 5.4 |
Created | Jul 20, 2023 |
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Resolved | Jul 20, 2023 |
Updated | Sep 18, 2023 |